V1.01


Game Update Summary

World, NPCs, audio, combat, UI, and crafting changes.


World & Environment

  • Towns are now fully walled in, with more foliage and children added.
  • Added a few castles.
  • The Scar area has been replaced with a Volcano biome/area, with nicer lava textures.
  • Added a spiral bone staircase in the Scar/Volcano biome leading to the boss room.
  • Boss room has more textures.
  • Added butterflies and birds.
  • Increased distance between towns.
  • Added better pathways and improved pathing.

NPCs & Towns

  • Most/all NPCs now have limb articulation.
  • Removed building doors and fixed interaction menus.
  • Quest NPCs are easier to find and have shorter roaming distances.

Audio & Ambience

  • Added game music.
  • Added boss music.
  • Added more ambient noises.

Combat & Animation

  • Updated attacking animations.
  • Reduced overall monster sizing.

UI / Quality of Life

  • Minimap changes.
  • Changed the settings/admin menu appearance.
  • Fixed click-to-walk.

Crafting & Progression

  • Added functional crafting stations: Fletching, Smithing, Smelting, and Cooking.
  • Added tiered axes/pickaxes — you now need the right level to wield them, and you can’t cut trees or mine rocks without the proper tool.

Overall: The update focuses on world immersion, audio atmosphere, NPC polish, UI fixes, and deeper crafting progression.

Files

IntoTheVoidscar.zip Play in browser
38 days ago

Get Into the Voidscar

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